Okay, I added one more shader (BumpyGlossyMetal) and made the other shaders to support an glossmap wich has to be in the alphachannel of the maintexture. Read the rest of this entry »
ShaderConvertions V1.6
11 07 2007Comments : Leave a Comment »
Categories : Downloads, News, Projects, Shader, Shader Convertions
Two lights, sun and fog!
8 07 2007I added support for two lightsources and fog to the first shaders I converted from the NVIDIA Shader Library. Read the rest of this entry »
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Categories : Downloads, News, Projects, Shader, Shader Convertions
NVIDIA Shader Library
5 07 2007I just found this very big collection of amazing shaders and decided to convert them for the use with 3DGameStudio.
The first shaders I converted are relief-, parallex- and Read the rest of this entry »
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Categories : Downloads, News, Projects, Shader, Shader Convertions